簡(jiǎn) 歷:
王兆其,博士,中國(guó)科學(xué)院計(jì)算技術(shù)研究所副總工,研究員,博士生導(dǎo)師。國(guó)家“十三五”智能制造領(lǐng)域主題專(zhuān)家,中國(guó)計(jì)算機(jī)學(xué)會(huì)高級(jí)會(huì)員,虛擬現(xiàn)實(shí)與可視化專(zhuān)委會(huì)委員。
本人主要從事虛擬現(xiàn)實(shí)、多模式人機(jī)接口和人工智能領(lǐng)域的研究工作。目前研究重點(diǎn)集中于“人體運(yùn)動(dòng)仿真”、“群體行為與運(yùn)動(dòng)仿真”、“自然現(xiàn)象建模與可視化”和“虛擬展覽展示”,取得了多項(xiàng)重要的研究成果,發(fā)表論文100多篇。受?chē)?guó)務(wù)院政府特殊津貼,曾獲國(guó)家科技進(jìn)步二等獎(jiǎng)一項(xiàng)(2003),北京市科學(xué)技術(shù)進(jìn)步一等獎(jiǎng)一項(xiàng)(2006),北京市科學(xué)技術(shù)二等獎(jiǎng)一項(xiàng)(2002),世博科技先進(jìn)個(gè)人獎(jiǎng)一項(xiàng)(2010),科技奧運(yùn)先進(jìn)個(gè)人獎(jiǎng)一項(xiàng)(2008),其他部級(jí)科技進(jìn)步三等獎(jiǎng)兩項(xiàng)。
教育經(jīng)歷:
1985年9月至1989年8月,湘潭大學(xué)計(jì)算數(shù)學(xué)與應(yīng)用軟件專(zhuān)業(yè)本科生
1989年9月至1992年3月,哈爾濱船舶工程學(xué)院計(jì)算機(jī)應(yīng)用專(zhuān)業(yè)碩士生
1992年4月至1995年8月,中國(guó)船舶工業(yè)總公司七O一所上海分部工程師
1995年9月至1999年6月,北京航空航天大學(xué)計(jì)算機(jī)軟件專(zhuān)業(yè)博士生
工作經(jīng)歷:1999-07~現(xiàn)在, 中國(guó)科學(xué)院計(jì)算技術(shù)研究所, 先后任副研究員、研究員、實(shí)驗(yàn)室主任、科研處處長(zhǎng)、副總工程師
國(guó)科大導(dǎo)師個(gè)人主頁(yè)鏈接:http://people.ucas.edu.cn/~zqwang
主要論著:
(1) Joint Prediction for Kinematic Trajectories in Vehicle-Pedestrian-Mixed Scenes, Proceeding of ICCV 2019, 2019
(2) STGAT: Modeling Spatial-Temporal Interactions for Human Trajectory Prediction, Proceeding of ICCV 2019, 2019
(3) Depth Maps Restoration for Human using RealSense, IEEE Access, 2019
(4) A Survey on Visual Traffic Simulation: Models, Evaluations, and Applications in Autonomous Driving, Computer Graphics Forum, 2019
(5) A Deep Learning-based Framework for Intersectional Traffic Simulation and Editing, TVCG, 2019
(6) Depth Camera Based Fluid Reconstruction and its Solid-fluid Interaction, Proceeding of CASA 2019, 2019
(7) 基于引導(dǎo)對(duì)抗網(wǎng)絡(luò)的人體深度圖像修補(bǔ)方法, 系統(tǒng)仿真學(xué)報(bào), 2019
(8) SEGY格式地震數(shù)據(jù)的三維可視化, 計(jì)算機(jī)應(yīng)用與軟件, 2019
(9) An Emotion Evolution based Model for Collective Behavior Simulation, ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games, 2018
(10) One-shot Learning for Human Action Recognition, ACM SIGGRAPH Symposium on Interactive 3d Graphics and Games., 2018
(11) Parrallel Crowd Simulation Based on Power Law, ICVRV, 2018
(12) 復(fù)雜路網(wǎng)內(nèi)大規(guī)模車(chē)輛運(yùn)動(dòng)的仿真, 計(jì)算機(jī)學(xué)報(bào), 2017
(13) A geometric control of fire motion editing, The Visual Computer, 2017
(14) Radiative Transport Based Flame Volume Reconstruction from Videos, Transactions on Visualization and Computer Graphics, 2017
(15) Stroboscope Based Synchronization of Full Frame CCD Sensors, SENSORS, 2017
(16) 基于圖像的啟發(fā)式三維火焰重建算法, 高技術(shù)通訊, 2017
(17) 面向大規(guī)模場(chǎng)景的多片元效果高效繪 制, 計(jì)算機(jī)學(xué)報(bào), 2017
(18) 三維汽車(chē)群組動(dòng)畫(huà)仿真研究綜述, 計(jì)算機(jī)輔助 設(shè)計(jì)與圖形 學(xué)學(xué)報(bào), 2017
(19) 面向應(yīng)急撤離仿真的人員疏運(yùn)方案可 視化編輯方法, 計(jì)算機(jī)輔助 設(shè)計(jì)與圖形 學(xué)學(xué)報(bào), 2017
(20) A Data-driven Model for Lane-changing in Traffic Simulation, Proceeding of ACM SIGGRAPH/Eurographics Symposium on Computer Animation 2016, 2016
(21) Cloth Deformation Prediction Based on Human Motion, International Conference on Virtual Reality and Visualization, 2016
(22) Groupnect: Integrating Group Interaction into Large Display System, IEEE Virtual Reality 2016
(23) 復(fù)雜路網(wǎng)內(nèi)大規(guī)模車(chē)輛運(yùn)動(dòng)的仿真, 計(jì)算機(jī)學(xué)報(bào), 2016
(24) 基于復(fù)合模型的家居場(chǎng)景生成方法, 計(jì)算機(jī)學(xué)報(bào), 2016
(25) A Geometric Control of Fire Motion Editing, Visual Computer, 2016
(26) Pipelining Image Compositing in Heterogeneous Networking Environments, Journal Computer Animation and Virtual Worlds, 2016
(27) Progressive Light Volume for InteractiveVolumetric Illumination, Journal Computer Animation and Virtual Worlds, 2016
(28) Efficient Level of Detail for Texture-Based Flow Visualization, Journal Computer Animation and Virtual Worlds, 2016
(29) 面向大規(guī)模場(chǎng)景的多片元效果高效繪制, 計(jì)算機(jī)學(xué)報(bào), 2016
(30) 一種骨架驅(qū)動(dòng)的近岸涌浪動(dòng)畫(huà)合成方法, 軟件學(xué)報(bào), 2016
(31) 面向大規(guī)模場(chǎng)景的多片元效果高效繪制, 計(jì)算機(jī)學(xué)報(bào), 2016
(32) Interactive Exploration of Levels of Detail for Texture-based Visualization, Journal of Computer Animation and Virtual Worlds, 2015
(33) 基于凸規(guī)劃的機(jī)械臂軌跡規(guī)劃算法研究, 高技術(shù)通訊, 2015
(34) 基于物理的角色動(dòng)畫(huà)合成方法綜述, 計(jì)算機(jī)研究與發(fā)展, 2015
(35) Zhaoqi Wang. Modeling Interactions in Continuum Traffic, Proceeding of the IEEE VR 2014, 2014
(36) An all-in-one efficient lane-changing model for virtual traffic, Journal of Computer Animation and Virtual Worlds, 2014
(37) Optimization-based group performance deducing, Journal of Computer Animation and Virtual Worlds, 2014
(38) 基于實(shí)例數(shù)據(jù)分析的多精度網(wǎng)格布料動(dòng)畫(huà), 計(jì)算機(jī)學(xué)報(bào), 2014
(39) 針對(duì)車(chē)輛群組動(dòng)畫(huà)仿真的路網(wǎng)語(yǔ)義模型, 計(jì)算機(jī)輔助設(shè)計(jì)與圖形學(xué)學(xué)報(bào), 2014
(40) A Local Evaluation Approach for Multi-Agent Navigation in Dynamic Scenarios, Proceedings of the 13th ACM SIGGRAPH VRCAI, 2014
(41) 3D entity-based stereo matching with ground control points and joint second-order smoothness prior, The Visual Computer, 2014
(42) From Few to Many: Group Motion Bigraph for Mass Performance, Proceeding of CASA 2013, 2013
(43) Strict constraints on 2D primitive pairs for engineering symbol recognition: Theory and application, SCIENCE CHINA, 2012
(44) 基于區(qū)間樹(shù)硬件加速索引的Marching Cubes算法, 計(jì)算機(jī)輔助設(shè)計(jì)與圖形學(xué)學(xué)報(bào), 2012
(45) 基于動(dòng)態(tài)位置約束的布料變形方法, 系統(tǒng)仿真學(xué)報(bào), 2012
(46) Planning interactive task forintelligent characters. Computer Animation and Virtual Worlds, Computer Animation and Virtual Worlds, 2012
(47) 一種有效的隱式約束動(dòng)力學(xué)布料動(dòng)畫(huà)方法, 計(jì)算機(jī)研究與發(fā)展, 2012
(48) Realistically rendering polluted water, Visual Computer, 2012
(49) Adaptive mesh subdivision for efficient light baking, Visual Computer, 2012
(50) 布料動(dòng)畫(huà)方法研究進(jìn)展及挑戰(zhàn), 計(jì)算機(jī)學(xué)報(bào), 2012
(51) 基于分支定界法的運(yùn)動(dòng)控制相機(jī)軌跡跟蹤, 系統(tǒng)仿真學(xué)報(bào), 2012
(52) 一種優(yōu)化的可變形物體碰撞檢測(cè)算法, 計(jì)算機(jī)仿真, 2012
(53) Importance Sampling for Volumetric Illumination of Flames, Computers Graphics, 2011
(54) Skeleton-based control of fluid animation, The Visual Computer, 2011
(55) 一種自適應(yīng)的粒子水平集算法, 計(jì)算機(jī)研究與發(fā)展, 2011
(56) Exploring Nonlinear Relationship of Blendshape Facial Animation, Computer Graphics Forum, 2011
科研項(xiàng)目:
[1]國(guó)家自然科學(xué)基金重點(diǎn)項(xiàng)目,基于多源數(shù)據(jù)的可視模型與環(huán)境構(gòu)建及其動(dòng)態(tài)仿真, 2016-01--2020-12
[2]國(guó)家自然科學(xué)基金項(xiàng)目,群體服裝動(dòng)畫(huà)方法研究, 主持, 國(guó)家級(jí), 2020-01--2023-12
[3]國(guó)家自然科學(xué)基金項(xiàng)目,多層服裝動(dòng)畫(huà)方法研究,2014.01-2017.12
[4]國(guó)家自然科學(xué)基金重點(diǎn)項(xiàng)目,三維戲曲動(dòng)畫(huà)合成技術(shù)研究,2010.01-2013.12
[5]國(guó)家自然科學(xué)基金項(xiàng)目,基于多樣本融合的個(gè)性化逼真虛擬人實(shí)時(shí)建模方法研究,2006.01-2008.12
[6]國(guó)家自然科學(xué)基金項(xiàng)目,虛擬人多模式行為協(xié)調(diào)關(guān)系學(xué)習(xí)算法研究,2002.01-2004.12
[7]國(guó)家科技支撐計(jì)劃,2010年上海世博會(huì)人流疏導(dǎo)應(yīng)急預(yù)案模擬關(guān)鍵技術(shù)研究與服務(wù)應(yīng)用,2009.07-2010.04
[8]國(guó)家十一五863計(jì)劃,支持大型公共設(shè)施安全問(wèn)題研究的虛擬現(xiàn)實(shí)系統(tǒng),2006.12-2008.10
[9]國(guó)家十五863計(jì)劃,面向分布式虛擬戰(zhàn)場(chǎng)環(huán)境的虛擬人合成技術(shù),2004.12-2005.10
[10]國(guó)家十五863計(jì)劃,面向分布式虛擬戰(zhàn)場(chǎng)環(huán)境的虛擬人合成技術(shù),2001.10-2003.12
[11]國(guó)家?jiàn)W運(yùn)科技專(zhuān)項(xiàng),數(shù)字化三維人體運(yùn)動(dòng)的計(jì)算機(jī)仿真研究,2003.06-2004.12
[12]北京市文化創(chuàng)意產(chǎn)業(yè)重點(diǎn)項(xiàng)目,數(shù)字化影視動(dòng)漫特技拍攝與制作系統(tǒng)研發(fā)及原創(chuàng)作品應(yīng)用,2008.09-2010.12
[13]北京市文化創(chuàng)意產(chǎn)業(yè)重點(diǎn)項(xiàng)目,影視動(dòng)漫產(chǎn)品交互創(chuàng)意與制作公共關(guān)鍵技術(shù)研究與平臺(tái)開(kāi)發(fā),2007.01- 2007.12
[14]北京市基金重點(diǎn)項(xiàng)目,特定體育動(dòng)作視頻運(yùn)動(dòng)分析研究及在體育訓(xùn)練中的應(yīng)用,2005.01-2007.12
[15]北京市科技計(jì)劃項(xiàng)目,基于三維人體運(yùn)動(dòng)仿真與視頻分析的計(jì)算機(jī)輔助運(yùn)動(dòng)系統(tǒng)及示范應(yīng)用,2004.12-2006.12
獲獎(jiǎng)及榮譽(yù):
[1]國(guó)家科學(xué)技術(shù)進(jìn)步二等獎(jiǎng),基于多功能感知理論的中國(guó)手語(yǔ)識(shí)別與合成研究,2003年。(排名第3)
[2]北京市科學(xué)技術(shù)進(jìn)步一等獎(jiǎng),面向體育訓(xùn)練的三維人體運(yùn)動(dòng)模擬與視頻分析系統(tǒng),2006年。(排名第1)
[3]北京市科學(xué)技術(shù)二等獎(jiǎng),基于多功能感知理論的中國(guó)手語(yǔ)識(shí)別與合成研究,2002年。(排名第8)
[4]科技奧運(yùn)先進(jìn)集體獎(jiǎng)、先進(jìn)個(gè)人獎(jiǎng),中國(guó)科學(xué)院計(jì)算技術(shù)研究所三維人體運(yùn)動(dòng)模擬與視頻分析項(xiàng)目組,2008年。
[5]世博科技先進(jìn)集體獎(jiǎng)、先進(jìn)個(gè)人獎(jiǎng),中國(guó)科學(xué)院計(jì)算技術(shù)研究所2010年上海世博會(huì)人流疏導(dǎo)應(yīng)急預(yù)案模擬關(guān)鍵技術(shù)研究與服務(wù)應(yīng)用項(xiàng)目組,2010年。
王兆其 研究員
研究方向:
所屬部門(mén):前瞻研究實(shí)驗(yàn)室 虛擬現(xiàn)實(shí)研究組
導(dǎo)師類(lèi)別:博導(dǎo)計(jì)算機(jī)應(yīng)用技術(shù)
聯(lián)系方式:zqwang@ict.ac.cn
個(gè)人網(wǎng)頁(yè):http://vr.ict.ac.cn/people/wzq/